Friday, March 06, 2026

Music News

Music

Eir Aoi Returns With “MONSTER” as Opening Theme for Classroom of the Elite Season 4

Japanese singer-songwriter Eir Aoi is kicking off a new chapter with her latest single “MONSTER,” released under Lantis. The track has been chosen as the opening theme for the TV...

Theodore Mak - 25-02-2026

Music

King Gnu Debuts Animated Music Video for “SO BAD”

Japanese rock band King Gnu, best known for their collaboration with the anime Jujutsu Kaisen, has released the official music video for their latest single “SO BAD,” written as the...

Theodore Mak - 23-10-2025

Music

Lovebites US Tour 2025 - Eternal Phenomenon

Lovebites returns to California. I saw them last year at the Cafe du Nord in San Francisco but this time they have two shows in southern California.

Brian Lee - 13-10-2025

Music

Architects North American Tour 2025 Starts in July

Architects officially kicks off their 2025 North American Tour on July 21 in Charlotte, NC, but prior to this they'll have a few festival appearances at Rock Fest, Upheaval, and...

Brian Lee - 16-07-2025

Anime News

Anime News

aespa and RIIZE Perform Theme Songs for KILL BLUE Anime

Global K-pop groups aespa and RIIZE have been revealed as the opening and ending theme artists for the upcoming anime adaptation of KILL BLUE, based on the manga by Tadatoshi...

Administrator - 05-03-2026

Anime News

New Ghost in the Shell Scheduled for July 2026; New Trailer and Music Team Revealed

In a surprise announcement coinciding with the opening of the "Ghost and the Shell" exhibition at NODE Tokyo, the brand-new Ghost in the Shell TV anime series has been announced...

Theodore Mak - 07-02-2026

Anime News

Patlabor Returns with New Theatrical Anime “Patlabor EZY,” Trailer Revealed

The Patlabor franchise is officially returning with a brand-new anime project titled Patlabor EZY, and a new trailer has been released ahead of its 2026 debut.

Theodore Mak - 20-01-2026

Anime News

Ghost in the Shell New Animation Series x Science SARU at Anime Expo 2025

One of the things I've been looking forward to after seeing it at the Masamune Shirow exhibition in Setagaya has been the newest installment of Ghost in the Shell anime...

Brian Lee - 06-07-2025

Anime News

BEYBLADE X at San Diego Padres Games

BEYBLADE X is going to San Diego, offering fans an opportunity to battle at Petco Park during two San Diego Padres home games. The event will take place on August...

Theodore Mak - 18-08-2024

Gaming News

Gaming News

Summer Game Fest 2026 Hits the Dolby Theatre This June

Summer Game Fest is set to take over Los Angeles from June 5–8, 2026, headlined by a massive two-hour live showcase at the iconic Dolby Theatre on Friday, June 5...

Ken Dubois - 23-02-2026

Gaming News

Resident Evil Requiem Gets New Trailer with Some New Reveals - PlayStation State of Play

Todays PlayStation State of play shared a deeper look at the horrors awaiting players in Resident Evil Requiem. Releasing on February 27, 2026, the title marks a bold step for...

Ken Dubois - 12-02-2026

Gaming News

NIS America and Happinet Announce Brigandine: Abyss

NIS America has partnered with Happinet to bring Brigandine: Abyss to Nintendo Switch 2, PlayStation 5, Xbox Series X/S, and Steam. This new entry in the storied strategy RPG franchise...

Ken Dubois - 12-02-2026

Gaming News

Capcom Launches PRAGMATA Sketchbook Demo On Consoles

Big news from today’s Nintendo Direct: Capcom just dropped the PRAGMATA Sketchbook demo! You can grab it right now for free on Nintendo Switch™ 2, PS5, Xbox Series X|S, and...

Ken Dubois - 05-02-2026

 

INTRO: Could you say a word to your fans?

KAWAHARA: Hello, I’m Reki Kawahara. I’m extremely happy to see all of you here today to see me. I appreciate the staff and the organizers of Sakura-Con for inviting me here. Thank you very much.

 

Q01: Is there anything in the original novels that didn’t make it into the anime that you would like us to know about?

KAWAHARA: I feel that Mr. Ito (Tomohiko Ito), the director of the animation series, was a big fan of the original works. He truthfully put the work into an animated form. I don’t think there was anything from the two original volumes that weren’t included in the anime series.

 

Sword Art Online Volume 07 Images © Reki Kawahara/ASCII Media Works/SAO ProjectQ02: In volume 7, “Mother’s Rosario”, the storyline was so significantly different in the theme. Why did you decide to go on a different route?

KAWAHARA: In working on the series, I wanted to explore the boundaries and the areas of virtual reality and medical treatments. Exploring that story, the main character, Yuki, met a tragic faith because of this topic. Because of that, thematically it might feel different from the other books, but I also like to think that I put in a glimmer of hope in that story. I wanted everyone to appreciate the story for that.

 

Q03: Is Chapter 16.5 part of the original storyline? (Chapter 16.5 is a pre-novelized chapter of Sword Art Online)

KAWAHARA: I’m going to say this is a question that should normally be answered. I’m sure, like Kirito, who spent two years in a virtual world, how do you spend that time? I wrote chapter 16.5 in those days when I was sort of wondering. I would like to consider that topic to be disappeared quickly into the darkness of history.

 

Q04: The animation in Accel World seemed more focused towards action than Sword Art Online. Is that true?

KAWAHARA: Sword Art Online is a game based on online multiplayer. Accel World is more of a fighting game. Because of that, the base feel of the game will be different. The main character in Accel World is not as lively as Kirito. The main point of the story is about Haruyuki’s growth on how he levels up within the game and becomes more confident. So if you could enjoy it for that, that would be great.

 

Q05: Is Sword Art Online: Progressive suppose to replace all the other stories that took place in “Aincrad” arc? 

KAWAHARA: There are some discrepancies between the story told in the original novel and the “Progressive”. Since I started working on Sword Art Online, I’ve played a lot of net games. I wanted to go back and redo the system that Sword Art Online was based on and sort of modernize it. Hence, that is where the progressive story came from. I feel that a MMO that doesn’t get updated is a really sad thing to see.

 

Q06: Is Kuroyukihime Kirito’s daughter?

KAWAHARA: There seems to be some conjecture that such a thing could be possible. However, it’s already said that Kuroyukihime’s family was not a happy one. If she was Asuna and Kirito’s daughter, in the twenty years between the time settings, they had a really bad falling out in their relationship. I hope she is not the daughter of Kirito and Asuna.

-- Maybe Yui [from Sword Art Online] was their favorite child?

KAWAHARA: I would like to think Kirito as a parent that would love all of his children equally.

 

Q07: What is your favorite anime of all time?

KAWAHARA: Ghost in the Shell.

 

Q08: In your writing or creative process, have you ever found any shows you’ve watched or books you’ve read to be inspirational?

KAWAHARA: It would be an author named James P. Hogan, a sci-fi writer. His works has been very inspirational.

 

Q09: What is your average day like?

KAWAHARA: I wake up about 9AM. I go to a family restaurant around 2PM in the afternoon. I eat there. I would spend the entire afternoon writing in the diner until 9PM or 10PM in the evening. I come home, play some games, and go to sleep.

 

Q10: When you were designing Alfheim Online, was it hard to recreate that same sense of danger where death was permanent in Sword Art Online?

KAWAHARA: The biggest sense of danger was that you had a one week time limit in Alfheim Online. If you didn’t get there in time, Asuna would be forced to get married. I thought I would portray a sense of urgency through that time limit instead of permanent death. I have to say in the final episode of the animated series, Mr. Takehito Koyasu, who played Oberon did a fantastic performance. I like to think that you got plenty sense of danger watching that part.

-- Was that why he was such an evil vibe until the end?

KAWAHARA: I definitely wanted a voice actor that could portray it where you will have no question to on how bad this person is.

 

Q11: How much of Aincrad in the anime matched the image in your head?

KAWAHARA: I think the world was depicted beautifully to my image of Aincrad. If anything, the ceiling felt a little low.

 

Q12: At the end of each volume, you’ve written down what your levels were. I’m curious in what kind of criteria you used to portray your level up?

KAWAHARA: It is a kind of game where you level up by doing something by yourself which normally you would do with somebody. For example, going karaoke by myself or doing a barbecue by myself, I bear the loneliness.

 

Q13: The character, Yui, has displayed a lot of traits that Asuna and Kirito have. Was that intentional? 

KAWAHARA: Yui spent a lot of time observing Asuna and Kirito. She assimilated a lot of their personalities and characteristics. If Kirito and Asuna were to have a child, I hope it would be like Yui. Honest, caring, and wouldn't have a rebellious phase. But I don’t think Kirito could deal with a child’s tantrum (aka the Terrible Twos).

 

Q14: How were you able to come up with the idea for Accel World world? 

KAWAHARA: There is a chapter in Sword Art Online called “Alicization” that’s not animated. A technology where you accelerate your own thought processes would appear in that novel. My idea was if you were to accelerate your mind doing that while playing a fighting game you could probably do several hundred games in a very short span of time. There possibly could be a world where a student could play hundreds of virtual hours of fighting and still not fall behind in school. And that’s the kind of setting in Accel World too.

 

sao pspQ15: Were you directly involved in the creation of the PSP game, Sword Art Online: Infinity Moment? If so, can you talk about your experiences?

KAWAHARA: I sort of checked the way one of the characters would speak in that game. The idea of Asuna and Kirito’s getting a divorce was not my idea.

 

Q16: Have you ever considered making a real action MMO?

KAWAHARA: It’s a genre I love myself and I would be very interested.

 

Q17: What was your favorite scene in SAO?

KAWAHARA: There’s so many! If I had to pick one, there’s a scene where Kirito said something, that he should never say to a girl, to Asuna and gets his butt kicked. I really like that scene.

 

Q18: Why are Kirito and Haruyuki so completely and utterly different?

KAWAHARA: It could be that I wrote Sword Art Online first. Kirito is such a perfect character, almost too perfect. I decided with my second work to go with a character that is completely opposite of Kirito. After working on the title for a while, I’m starting to feel that Haruyuki would become a cooler main character from his growth. I would love to see an animated version where the two would cross swords.

Images © Reki Kawahara/ASCII Media Works/SAO Project

MORE STORIES

Mar.05

Anime News

aespa and RIIZE Perform Theme Songs for KILL BLUE Anime

Global K-pop groups aespa and RIIZE have been revealed as the opening and ending theme artists for the upcoming anime adaptation of KILL BLUE, based on the manga by Tadatoshi...

Feb.25

Music

Eir Aoi Returns With “MONSTER” as Opening Theme for Classroom of the Elite Season 4

Japanese singer-songwriter Eir Aoi is kicking off a new chapter with her latest single “MONSTER,” released under Lantis. The track has been chosen as the opening theme for the TV...

Feb.23

Gaming News

Summer Game Fest 2026 Hits the Dolby Theatre This June

Summer Game Fest is set to take over Los Angeles from June 5–8, 2026, headlined by a massive two-hour live showcase at the iconic Dolby Theatre on Friday, June 5...

Feb.12

Gaming News

Resident Evil Requiem Gets New Trailer with Some New Reveals - PlayStation State of Play

Todays PlayStation State of play shared a deeper look at the horrors awaiting players in Resident Evil Requiem. Releasing on February 27, 2026, the title marks a bold step for...

Feb.12

Gaming News

NIS America and Happinet Announce Brigandine: Abyss

NIS America has partnered with Happinet to bring Brigandine: Abyss to Nintendo Switch 2, PlayStation 5, Xbox Series X/S, and Steam. This new entry in the storied strategy RPG franchise...

Feb.07

Anime News

New Ghost in the Shell Scheduled for July 2026; New Trailer and Music Team Revealed

In a surprise announcement coinciding with the opening of the "Ghost and the Shell" exhibition at NODE Tokyo, the brand-new Ghost in the Shell TV anime series has been announced...

Feb.05

Gaming News

Capcom Launches PRAGMATA Sketchbook Demo On Consoles

Big news from today’s Nintendo Direct: Capcom just dropped the PRAGMATA Sketchbook demo! You can grab it right now for free on Nintendo Switch™ 2, PS5, Xbox Series X|S, and...

Feb.05

Gaming News

Resident Evil Requiem New Switch 2 Trailer and Summer Amiibo

Today’s Nintendo Direct debuted new Switch 2 gameplay for Resident Evil Requiem, the ninth mainline entry in the storied survival horror series, launching February 27, 2026. Available on Nintendo Switch...

Feb.05

Gaming News

Monster Hunter Stories 3: Twisted Reflection Demo Out Now

Capcom has released a free demo for Monster Hunter Stories 3: Twisted Reflection with progress carrying over to the full release. 

Jan.27

Game Reviews

Bandai’s Tamagotchi Paradise (Virtual Pet Device) Review

Bandai’s Tamagotchi Paradise feels like the biggest glow-up the series has had in years. This isn’t just a nostalgia toy — it’s a surprisingly deep virtual pet game that mixes...

Jan.27

Gaming News

Fatal Frame II Remake Set for March Launch with Silent Hill f Crossover

The terrifying journey of twin sisters Mio and Mayu Amakura is receiving a modern revival as FATAL FRAME II: Crimson Butterfly REMAKE is officially scheduled to launch on March 12...

Jan.20

Anime News

Patlabor Returns with New Theatrical Anime “Patlabor EZY,” Trailer Revealed

The Patlabor franchise is officially returning with a brand-new anime project titled Patlabor EZY, and a new trailer has been released ahead of its 2026 debut.

Jan.20

Gaming News

Life is Strange: Reunion Announced Launches March 26

It’s no surprise that the Life is Strange series has gained popularity over the years with its fantastic drama, emotional sound track, and its cast of colorful characters. Even after...

Jan.16

Gaming News

Resident Evil Requiem Showcase Unveils New Gameplay Details and Announcements

Capcom just dropped a ton of news for Resident Evil Requiem, which officially arrives on February 27, 2026. The game splits the spotlight between series legend Leon Kennedy and a...

Jan.13

Gaming News

Resident Evil Requiem Showcase Set For Thursday with New Gameplay

With the release of Resident Evil Requiem right around the corner, fans are still clamoring for even more info since the reveal of the beloved character Leon Kennedy from the...