Dead Rising 2: CASE ZERO will be available exclusively on Xbox Live on August 31, almost a month before the release of Dead Rising 2. The game is a prologue to Dead Rising 2, featuring the same main character and gameplay mechanics. Interesting part about this release is that whatever players earn, such as combos, alternate outfits, and player levels will be carried over to the main game. Instead of playing a demo that will only hype them up, players will be giving themselves a head start for the game’s later release. Interesting concept by Capcom, and it would be great to see this more in the future. Press release after the jump.
San Mateo, CA – July 22nd, 2010 – Capcom, a leading worldwide developer and publisher of video games, today confirmed that Dead Rising® 2: CASE ZERO, will be available on August 31st exclusively to Xbox 360® gamers via Xbox Live® Arcade online gaming service from Microsoft at a cost of 400MPs. A unique and stand alone piece of content, Dead Rising 2: CASE ZERO acts as a prologue, introducing players to the main protagonist, Chuck Greene and provides a glimpse of the action to come when Dead Rising 2 releases in North America on September 28th, Japan on September 30th and throughout European and Australian territories on October 1st.
Set two years after the Willamette incident chronicled in the original Dead Rising® and three years before the start of Dead Rising 2, Chuck along with his young infected daughter, Katey, find themselves trapped in the zombie infested desert town of Still Creek. It’s up to Chuck to find a way out of town, and locate the Zombrex Katey must take to prevent her from joining the ranks of the undead.
Just like in the full game, players in Dead Rising 2: CASE ZERO will use Chuck’s handyman skills and a roll of duct tape to combine two items to create powerful combo weapons. Not only do combo weapons make killing zombie sprees more fun but they also have the added benefit of earning Chuck additional ‘Prestige Points’ which in turn result in quicker leveling up.
Players who download Dead Rising 2: CASE ZERO and then go on to buy Dead Rising 2 will be able to carry over character attributes earned such as ‘Player Level’, to a maximum of five, ‘Prestige Points’ alongside skills, ‘Combo Cards’ and a number of alternate outfits.
“With Dead Rising 2: CASE ZERO we had two goals: provide newcomers with an easy point of entry to the Dead Rising universe, and give fans of the series an insight into what took place after Frank West survived the outbreak at the Willamette Mall,” said Keiji Inafune, Capcom’s Head of R&D Management Group and Executive Producer for Dead Rising 2. “We have certainly achieved both of these ambitions but I am equally pleased that we are able to give gamers so much unique and entertaining content at such a great price.”
ABOUT CAPCOM
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including best-selling franchises Resident Evil®, Street Fighter®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., U.K., France, Germany, Tokyo and Hong Kong, with corporate headquarters located in Osaka, Japan. More information about Capcom can be found on the company web site, www.capcom.com.
Dead Rising, Capcom, the Capcom logo, Resident Evil, Mega Man and Devil May Cry are either registered trademarks or trademarks of Capcom Co., Ltd.. Street Fighter is a registered trademark of Capcom U.S.A., Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies. All other trademarks are owned by their respective owners.