Friday, October 16, 2026

Music News

Music

K-Pop Meets Anime & F1: TWICE's TZUYU to Sing Official Theme for Williams F1 × DAN DA DAN

K-pop star TZUYU of TWICE is officially partnering with the Atlassian Williams F1 Team and the hit anime series DAN DA DAN to record an original theme song and music video, scheduled for release in early...

Administrator - 29-09-2026

Music

Fear, and Loathing in Las Vegas Debut US Show in October

Fear, and Loathing in Las Vegas is set for their US debut soon.

Brian Lee - 07-09-2026

Music

Event Report: YOASOBI Special Pop Up at Complex LA

The Never Ending Stories tour may be over, but that doesn't mean our time with YOASOBI is over just yet.

Brian Lee - 28-08-2026

Music

YOASOBI Announces Exclusive Pop-Up Event with Complex in Los Angeles

Global sensation YOASOBI is set to celebrate the conclusion of their widely successful "Never Ending Stories" North American tour with an exclusive pop-up event in collaboration with Complex. The event...

Administrator - 11-08-2026

Anime News

Anime News

Stepping Back Into Cefiro: The Magic Knight Rayearth Reboot Arrives October 7

Decades after defining a generation of magical girl and isekai storytelling, CLAMP’s legendary masterpiece is officially back on screens. Produced by E&H Production, the brand-new Magic Knight Rayearth television anime...

Ken Dubois - 06-10-2026

Anime News

Ghost in the Shell Premiere at Anime Expo 2026

One of the things I really wanted to see at Anime Expo this year was the premiere of the new Ghost in the Shell anime by Science Saru. Ghost in...

Brian Lee - 07-07-2026

Anime News

Mika Pikazo Teams Up With PSYCHO-PASS Writer for New Sci-Fi Anime RE:BEL ROBOTICA - Anime Expo 2026

Amuse Creative Studio, Inc. just announced a brand-new, near-future sci-fi anime called RE:BEL ROBOTICA, and it drops us right into Shibuya, Tokyo, circa 2050. In this version of the city...

Ken Dubois - 06-07-2026

Anime News

One Piece Night Returns to Dodger Stadium July 2, 2026

The Los Angeles Dodgers and anime studio Toei Animation have officially renewed their partnership for a one-day stadium promotion celebrating the global hit series ONE PIECE. Scheduled for Thursday, July...

Theodore Mak - 27-05-2026

Anime News

Meet the Creators of Blue Lock & Witch Hat Atelier at Anime Expo's Kodansha House

Anime Expo and Kodansha, the publisher behind iconic works like Akira, Ghost in the Shell, and Attack on Titan, just announced that they will be partnering for this year's popular Kodansha...

Deborah Chiu - 30-04-2026

Gaming News

Gaming News

Unicorn Overlord Director Takafumi Noma Unveils New Fantasy IP IGNISPHERE and Action RPG DAWNGAZER

Takafumi Noma, director of Unicorn Overlord, has partnered with Monochrome Corp. and Good Smile Company to unveil IGNISPHERE, an expansive new fantasy IP. The franchise's inaugural title, DAWNGAZER, is an...

Ken Dubois - 24-09-2026

Gaming News

Professor Layton and the New World of Steam Launches December 10

Originally announced in early 2023, Professor Layton and the New World of Steam by Level 5, is the 7th installment of the Professor Layton series. After years later, it was...

Dawn Lam - 21-09-2026

Gaming News

Feasting for Power: Atelier Karia’s Wild New Body-Changing Mechanic

Gust and Koei Tecmo are taking player feedback to a whole new level in the upcoming Atelier Karia. Beyond traditional alchemy, protagonist Karia can eat almost anything she finds to...

Ken Dubois - 17-09-2026

Gaming News

The Apothecary Diaries: The false Imperial Brother Game Announced

KOEI TECMO America, in partnership with developer Gust and TOHO has officially announced The Apothecary Diaries: The False Imperial Brother, the first-ever console game adaptation of the popular franchise. Developed under...

Ken Dubois - 11-09-2026

A full cooperative demo game for the Xbox 360 was available for us to play. The demo took place in a building with survivors standing around and our goal was to complete a quest obtained by one of the NPCs. As the demo progressed, the developer explained to us that players would be able to choose from the four main characters: Xian Mei, Logan, Sam B, and Purna. Each of the main characters will have their own unique special abilities and skill trees. With the limited amount of time on the game, we weren't able to check out the character’s special abilities or skill trees.

Compared to Left 4 Dead or Dead Rising series, the game felt like a mash-up of both worlds.  There were noticeable features that were inspired by both games.  The style of game play was very similar to Dead Rising with a presence of Left 4 Dead series.  In Dead Island, players are able to use any weapon from the environment while completing missions from survivors, which is identical to Dead Rising.  Players can join with up to three other players with an item swap feature and a variety of zombies, very much alike to Left 4 Dead series.  Even with all the similarities, this game has its own unique features that aren't found in any of the current zombie titles.  I'll touch on that subject later on.

Visually, the game is gorgeous. The details on the zombies are almost realistic. On each zombie, the meat and muscles are rendered with multiple layers. Attacking a zombie using a melee weapon, players will see real-time injuries inflicted on the zombie. The overall environment is also detailed very well from the walls of buildings to wreckage. Throughout the demo, every building or scenery looked different from the next.

The battle system for Dead Island gives off a sense of realism. If people are ever stranded on a zombie-infested island, it doesn't make sense for players to have abundance in ammo. Ammo should be scarce and that’s what Dead Island is all about. Weapons are almost anything the player can stumble across off the ground such as baseball bats, knives, wooden sticks, etc. Occasionally, guns and ammo can be discovered, but ammo is the rarest of all. Throughout the demo, I found myself using a melee weapon most of the time. Any ammo found was hoarded unless I desperately needed to use it. But be careful, using the same melee weapon over a period of time will weaken the weapon and eventually it will break. Once it’s broken, it’s gone.

One of the interesting features about this game is the RPG elements it incorporates. The game uses a repair and upgrade system for weapons. Every weapon in the game can be repaired and upgraded to increase stats and/or add enhancements as long as it’s done on a workbench. Luckily, workbenches are scattered everywhere on the island and they are easily noticeable and accessible. Repairing and upgrading weapons costs money, but money is easy to come across; they can be scavenged off of zombie corpses or miscellaneous boxes. When upgrading modifications to a weapon, two criteria must be met. First of all, a blueprint for any modification must be found beforehand, which are typically hidden. Lastly, the players must have all the required materials listed in the blueprint to successfully create the modification to the weapon. Basically, explore the hell out of all the levels to find all the usable parts and hidden items.

Dead Island is one of the games that I am personally looking forward to playing especially when the game, including story and side missions, is expected to take 25-30 hours to complete. That’s pretty long and not to mention that there are other characters to try out too. The concept of the game along with the feeling of realism really puts the players into the game. Compared to Left 4 Dead or Dead Rising series, Dead Island incorporates features from both games, but adds their own features on top of them. Gamers who enjoy killing zombies should definitely check out this game when it’s released on September 6th in North America and available worldwide on September 9th.

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Oct.11

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The Apothecary Diaries: The false Imperial Brother Game Announced

KOEI TECMO America, in partnership with developer Gust and TOHO has officially announced The Apothecary Diaries: The False Imperial Brother, the first-ever console game adaptation of the popular franchise. Developed under...

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